Affichage des articles dont le libellé est SoBH. Afficher tous les articles
Affichage des articles dont le libellé est SoBH. Afficher tous les articles

dimanche 9 novembre 2014

Quar fight! Sort of battle report

We played a game of Songs of Our Ancestors last friday. It's based on the Songs of Blades and Heroes system and it's about quar. If you don't know neither the game nor the minis, I suggest you have a look at Ganesha Games and Zombiesmith websites. SoBaH is a really cool and easy system and quar are pretty cool minis.

The scenario was an official one. Sorry for not remembering the title. The royalists (me) had to take two houses (two distilleries in the scenario). My buddy tweaked a bit the army lists.

My friend bringing everything, I just had to come with my camera so I took some pics.

The protagonists

The royalists:


 The partisans and a couple of crusaders:



The houses:


The beginning didn't go well for the royalists. The yawdryl had real issues leading the troopers on the west side of the forest while the veterans took their sweet time.


Soon, the coftyrans were ambushed by some vicious villagers and casualties happened.



Like 50% casualties... In most games, if you have half of your army wiped out, it's time to quit but the beauty of a Songs of game is in its random activation system. It really allows new and/or sudden developments. Also, I'm not the kind to surrender (and my morale rolls were good) or let the crusaders win easily. More the berserk type of player.

The yawdryl led the veterans to the east house.





After a few new kills on each side, the yawdryl shot the partisan leader in the head. Big splash all over the house! The partisans didn't take it too well and most of them surrendered. I really thought the game would be difficult but in this scenario, the partisans are even more cowardly than usual with a special rule. Otherwise, it would have been another story.

The partisans were lined up and executed for treason against the royalty, the common sense and for irritating my yawdryl.


Now was the time for a well deserved sleep and victory !



I can't wait to have another game of Songs of Our Ancestors.

jeudi 14 mars 2013

SMASH

I wanted to try to play crazy martial arts tournaments like in video games or animes. Yeah the buddies at the club thought like you: "there won't be any strategy" (like we care considering the other games we play) and "there will be only two minis at the same time" (wrong, see later).

So using the SoBH rules I made Songs of Martial Artist Super Heroes (yeah because I wanted it to sound like SMASH).

Well, first so there's a bit of fun, you need randomness. Contestants will fight on a special area of 100 squares. Why 100? Because you'll roll a D100 each turn and one square will disappear. If you don't want to build such a terrain, just take a checkers board and that's it. If you want a 43 squares area and got a D43, just do it!

Second, you need some rules. It is a tournament not a duel. So no blades. Tetsubos, magic and claws allowed. :D

Then you need powerful fighters with magic abilities like in those video games.

Add some referee rules (and Buddha interventions when the referee has disappeared because he has fallen or has been killed by a contestant) , ninja abilities allowing them to attempt to kill other contestants between the matches and things get more funny. Constestants had also to make Quality rolls when moving next to holes, jumping over them, etc.

If that's not enough, play with four fighters or even more like in those wrestling shows.

The terrain:




Some of the contestants (there were 32):




Some of the fights:








We need a scarier kappa...



That guy was intangible (that's why some fighters had magical weapons), could fly and mind control others. Still he lost... I didn't... but that's just because I was playing the referee and rolling for the squares!

First skirmish

Songs of Blades & Heroes (SOBH) from Ganesha Games may be my favorite game. It's fast, even faster to learn and you can make almost every character you wish (our gaming group has like 7 or 8 versions of the game so that makes like 200 different skills & abilities).

There' s a new guy at the club and he has sweet terrain for japanese games. Every time we play, he brinsg a new one: it's crazy.

For our first game together, we just made a quick skirmish. Perry samurai VS Clan war ones (Akodo-death seekers). Well, don't listen to people telling you size matters: it doesn't. The Perry won.